Pax Regis

From the Journal of Bearach: Entry I

We spent a few hours wandering through a series of seemingly endless tunnels under the Magisterium . The place was filled with traps, which for some reason Artisan had a good bit of trouble detecting at first. There were also a few guard drone…things. I’m not sure what they were. We eventually found Squab, who it turns out was a demon who has apparently been printing necromancy books and distributing them. Naturally, we didn’t get any evidence to prove it since the printing press didn’t have any plates in it. The books were destroyed by Atlas (the construct we found in the basement), so those won’t be any help either. Then we got arrested for supposedly being in league with squab and murdering the Archmage. I’m not too sure what made the guards think that, but it’s hard to reason with thirty angry people with swords. We’ve been in here for a while now, but Merl’s stalker (hah!) left a lipstick covered letter saying she’d take care of it. I’m not going to put too much stock in that though, since Artisan seems intent on getting us out sooner. I’m a bit more inclined to trust him, he seems like a decent enough guy, aside from being a total cleptomaniac (who inexplicably doesn’t always keep what he steals). As far as Merlinus goes, I am confused as to how the guy is still alive. Sometimes he’s brilliant in combat, other times he makes jaw droppingly bad decisions that nearly get him killed. At one point he took the advice of our beastly fighter and got himself caught in an explosion that came within a hairs breadth of killing him. As for our fighters, they’re both agreeable enough, although a bit odd in their own right. There is something…weird about one of them, Dina. I can’t put my finger on it, but it’s been bugging me for a while. It’s probably just my imagination though. It seems I’ve been pulled into something I wasn’t entirely prepared for, but for now I just have to ride it out and see what happens.



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